parse("trigger code")
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Map protector
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parse("trigger code")
![user](img/i_friend.png)
I your case cs2d maps needs a passwords.Which is not possible.
So how to make a password? and it cannot be changed or deleted
![user](img/i_friend.png)
![user](img/i_friend.png)
I your case cs2d maps needs a passwords.Which is not possible.
So how to make a password? and it cannot be changed or deleted
facepalm.
I sad that it's not possible !
For example, a rp map is nothing without it's lua.
Quote
Snow protection, deactivate it with a lua script. Then your map cannot be used by other OR be edited without some super extra special editor.
this shit can be easily removed using hex editor/cs2d map editor
![](img/smiles/thoughtfully2.gif)
![user](img/i_friend.png)
this shit can be easily removed using hex editor
Hahaha, c'mon? Are you SERIOUS? I know you posted another way (The most simple and best) but WHY BE SO STUPID AND USE THIS? ..
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