Note my awesomely (It's a word, I know, right?) long title.
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What do you want in an advanced map editing tut?
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Note my awesomely (It's a word, I know, right?) long title.
Maybe they want sprite properties and that shit.
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I think another tutorial would be a waste of time. You don't have to make tutorials if nobody asks for them nah?
![user](img/i_friend.png)
I think another tutorial would be a waste of time. You don't have to make tutorials if nobody asks for them nah?
![thread](img/i_forum.png)
![cs2d](img/icons/cs2d.png)
If I can stop people making threads about how to do stuff. I will make it.
+ I don't really like the cs2d.com tutorial.
You can't make a general tutorial on lua neither, right?
You could then also post the result in the wiki.
![user](img/i_friend.png)
They'd make a new thread anyway
He read my tutorial first, and then made a thread. I want to stop that.
![user](img/i_friend.png)
and end up behind redirected to an incomplete tutorial without any focus on any subject.
That's why I'm asking.
![user](img/i_friend.png)
You can't make a general tutorial on lua neither, right?
You could, but it would be a shit load of work.
http://www.lua.org/pil/
![user](img/i_friend.png)
and also a list of entities and their functions would be quite cool, too.
Have you ever used the search function?
http://www.unrealsoftware.de/files_show.php?file=7189
![user](img/i_friend.png)
No one would search for a tutorial in the archive file, bro. Even I haven't seen this.
The only problem is typing all the words in the trigger function which is confusing and editing breakable, dynamic walls and tile properties. It's a hassle, so hope DC will improve this in the later versions.
Oh well, good luck with the tutorial because this might end up being a useless thread.
Tutorials from CS2D.com are useless so forget about it.
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