parse("trigger code")
Forum
![>](img/i_next.png)
![>](img/icons/cs2d.png)
![>](img/i_next.png)
![>](img/i_next.png)
Map protector
8 Antworten![Zum Anfang](img/i_first.png)
![Vorherige](img/i_prev.png)
![Nächste](img/i_next.png)
![Zum Anfang](img/i_last.png)
parse("trigger code")
![user](img/i_friend.png)
I your case cs2d maps needs a passwords.Which is not possible.
So how to make a password? and it cannot be changed or deleted
![user](img/i_friend.png)
![user](img/i_friend.png)
I your case cs2d maps needs a passwords.Which is not possible.
So how to make a password? and it cannot be changed or deleted
facepalm.
I sad that it's not possible !
For example, a rp map is nothing without it's lua.
Zitat
Snow protection, deactivate it with a lua script. Then your map cannot be used by other OR be edited without some super extra special editor.
this shit can be easily removed using hex editor/cs2d map editor
![](img/smiles/thoughtfully2.gif)
![user](img/i_friend.png)
this shit can be easily removed using hex editor
Hahaha, c'mon? Are you SERIOUS? I know you posted another way (The most simple and best) but WHY BE SO STUPID AND USE THIS? ..
![Zum Anfang](img/i_first.png)
![Vorherige](img/i_prev.png)
![Nächste](img/i_next.png)
![Zum Anfang](img/i_last.png)