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BUG FIX: Ranged NPCs no longer have "dead zones" where they can never hit stationary players.
BUG FIX: Ranged NPCs now function properly when their target is in melee range (they move away from their target and continue shooting instead of freezing).
NEW FEATURE: NPCs can be set to drop $0, $100, $500, or $1000 upon death.
NEW FEATURE: NPCs can be set to roam the map when not in combat.
NEW FEATURE: NPCs can be set to ignore players on either the CT or T side.
NEW FEATURE: Ranged NPCs can be set to shoot multiple bullets at once (for shotgunner NPCs).