Hurri04 has written
@gusanos33:
it is impossible to build objects in the air ingame.
what you can do is move objects upwards when you are in the editor mode by pointing the mouse at the object and pressing space. by doing this three orbs at the end of three lines that are arranged in right angles and form a corner will appear. by clicking and holding the mouse button at one of the orbs you then can moce it into different directions.
to dissable this mode again, simply press space a second time.
it is impossible to build objects in the air ingame.
what you can do is move objects upwards when you are in the editor mode by pointing the mouse at the object and pressing space. by doing this three orbs at the end of three lines that are arranged in right angles and form a corner will appear. by clicking and holding the mouse button at one of the orbs you then can moce it into different directions.
to dissable this mode again, simply press space a second time.
It's technically NOT impossible. If you know something about modeling, you can open up your model in an editor and simply lift the entire object up the Y axis and save it at a new altitude. The side effect of this is that the game still puts the placeholder for the building on the ground, but hey, that might be what you wanted.