Ofc it has to be env_breakable.
Forum




Ofc it has to be env_breakable.
https://www.youtube.com/watch?v=DcNFs7xaOYc


Would be good that when you throw grenades into a window, you can brake them and the grenade would go trough it.
Ofc it has to be env_breakable.
Ofc it has to be env_breakable.
It can be done via Lua script



At this moment archive with original client can weigh 1/3 of its current weight.









Of course it depends if you have a gaming laptop or a poor laptop and how big the battery is, also it wont save a lot but it can save around 5 to 10 minutes of life time on 25 FPS instead of 50.

However I support the idea of giving the server and map info files a bigger toolset.
And

Anti-aliasing is already applied where needed and it'll make the text look worse.
