Forum
CS2D Scripts Mouse positionMouse position
2 replies 1
1
2
3
4
5
6
7
8
9
10
11
12
13
14
2
3
4
5
6
7
8
9
10
11
12
13
14
addhook("always","_always") addhook("clientdata","_clientdata") function _always() 	reqcld(0,2) end mouse={} function _clientdata(id,_mode,data1,data2) 	if _mode==2 then 		mouse[id]={data1,data2} 	end end
Now mouse[id][1] is X position on the map, and mouse[id][2] is Y position on the map.
sys/lua/samples/cursors.lua
1