Nightvision goggles should remove all shadows, or, show a radius of lime green light only visible to the player with the night vision goggles.
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Nightvision goggles should remove all shadows, or, show a radius of lime green light only visible to the player with the night vision goggles.
![user](img/i_friend.png)
Silenced/Suppressed weapons in CS2D should not have a gunflash.
Nightvision goggles should remove all shadows, or, show a radius of lime green light only visible to the player with the night vision goggles.
Nightvision goggles should remove all shadows, or, show a radius of lime green light only visible to the player with the night vision goggles.
Agreed a lot.
Greetings Mr Muffin
![cookies](img/cookies.gif)
PS: can you make a muffin icon for me so I dont need to put cookies behind my name?
so on roundstart the wall is activated, people cannot walk through it, and there are no shadows...bullets cannot go through it either.
![](img/smiles/tongue.gif)
![user](img/i_friend.png)
Invisible dynamic wall in editor
so on roundstart the wall is activated, people cannot walk through it, and there are no shadows...bullets cannot go through it either.
so on roundstart the wall is activated, people cannot walk through it, and there are no shadows...bullets cannot go through it either.
You can already make that.
![user](img/i_friend.png)
Invisible dynamic wall in editor
so on roundstart the wall is activated, people cannot walk through it, and there are no shadows...bullets cannot go through it either.
so on roundstart the wall is activated, people cannot walk through it, and there are no shadows...bullets cannot go through it either.
Just have a tileset which contains a tile with generic color RGB 255 0 255, then go to the editor and place a dynamic wall without shadows using that tile.
![user](img/i_friend.png)
![](img/smiles/bigsmile.gif)
![user](img/i_friend.png)
I think a language packet should be add to next version of cs2d like ![](img/smiles/bigsmile.gif)
![](img/smiles/bigsmile.gif)
I approve ...
Users should probably do this
![•](img/dot.gif)
![•](img/dot.gif)
![•](img/dot.gif)
![user](img/i_friend.png)
Much rather have map entities, lua functions & variables.
Just asking; is that already added?
![user](img/i_friend.png)
cs2d is NOT a game maker tool.
![user](img/i_friend.png)
But it's a mapmaking tool tho.
Totaly agree with you