Basically, this is how I want the script to work...
You make a boat, and you ride to the edge of the island on say the east side...
Then, after you pass over the edge of the map on the east side, you would make a new map but, you would also use a random map generator in the making of this new map. And you would be coming from a random map, into another random map. And you would be able to walk back and forth between the two random maps. You'd go east on the first map to get to the second map, and you'd go west on the second map to get to the first map.
But, I have a couple problems... first... I have no idea how I would make it generate a random map then load it, and after doing it the first time it would just return to that map next time I went to visit it. 2nd, I always had the problem of duplicate items, wrong return point. And I also had the problem that when I put both "savemap" and "loadmap" in the same script, the save map would activate, but leave the rest of the script without activating the loadmap function.
So to sum my thread up.
Is it possible, and how would I make it so that the game would create a new random map, and load it, and remember it for when I went to visit it again.
How do I get past the problems of duplicate items, savemap and loadmap conflicts, and wrong return points.