There should be an optional camera movement option in CS2Ds menu for in game play. IE right now in CS2D if you turn your player to the left or right only the player model moves & the map remains static. This can be labeled as classic camera movement in the options.
Active camera movement would be so that when you turn the player to the left or right the map turns instead of the player model which remains static with the back of the player model facing towards the direction of the HUD on the bottom of the screen.
This would also require that in active camera mode the scope GFX would have to rotate with the player as well seeing as its static in the current version.
I don't think this may be possible through lua but if DC denies this for the next version of CS2D I will have no other choice but to try seeing as it would be very use full for campaign like maps.
Tell me what you all think & also if its not possible through lua please go into detail as to why.
Here is a photo to better describe what im talking about.
http://img90.imageshack.us/img90/8465/m3hg4m3.png