The issue/problem:
I have a problem when starting cs2d. When I start cs2d with DirectX everything looks smooth, but when many people fire their guns or many events/particles are shown it really lags. But when I start cs2d with OpenGL everything runs smooth, but everything looks crappy, I mean players with black squares on their arms, text that is blurry and other malfunctions.
(I have this problem since I have this laptop, but I thought maybe someone knows a solution.)
What do I think is wrong?
I run cs2d on a notebook with Intel integrated graphics, a GMA 4500mhd integrated chipset. Most other games like "Two Worlds" have a weakness for these chipset series. So maybe it causes a conflict with the relatively easy cs2d engine?
What solutions did I already tried?
I have the latest directX 11 and completely updated my drivers via Dell site.
When I right click on blank field on my desktop and choose "Graphic Properties" then I see a window with "Intel Graphics Media Accelerator Driver for mobile" and choose "3D-Settings" it opens a new window with options for OpenGL, everything is on or working in this window...
See screenshot for what I mean when I start cs2d with OpenGL:
Conclusion when I run:
OpenGL
Everything looks choppy...
No lag.
DirectX
Everything looks smooth.
It lags considerably...
P.S: I have tried to search for a solution with the search engine but didn't got what I need. I Also have read the F.A.Q.