![IMG:https://unrealsoftware.de/u_scr/u3c88_4e6e506fs1.jpg](https://unrealsoftware.de/u_scr/u3c88_4e6e506fs1.jpg)
The proof that I made this from scratch! Layers! Lots and lots of layers! (click me, I'm a link!)
So I saw some guy upload what he claims is his "pixel by pixel" creation.
Instantly I saw that he was spouting bullcrap, so I decided to make my own iPhone scope from scratch, now with a better crosshairs so that it's slightly more functional, with bonus .psd (photoshop) and .pdn (Paint.Net) editable files so that you can see that yes, I made this and not resize like he did.
This time, yes it was made pixel by pixel based off of the product.
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![illegal](img/v_illegal.png)
![illegal](img/v_illegal.png)
You may distribute and use this as needed, free of charge, providing you do not:
![×](img/x.gif)
![×](img/x.gif)
![×](img/x.gif)
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>>>Created by RamboFox (- Email address (only visible with login) -)
As a final note, if your vote is based on size of the weapon, I will disregard your opinions. I have decided to keep skinning CS2D with skins that are similar in size to the default CS2D weapon skin resources.
-Possibly even get a mod to delete your review.
I hope you enjoy my work!
![us](img/ulogosmall.gif)
Simply open the *.zip file, navigate your way into the "scopes" folder, and pick one of the folders within (generic, acog, reflector, etc), open the folder, and then copy/extract the gfx folder within to your CS2D directory.
![IMG:https://i.creativecommons.org/l/by-nc-sa/3.0/88x31.png](https://i.creativecommons.org/l/by-nc-sa/3.0/88x31.png)
CounterStrike 2D The iPhone scope - UPDATED (RDS/ACOG scopes!) by RamboFox (- Email address (only visible with login) -) is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
edited 5×, last 07.06.12 01:24:18 pm
Approved by Yates
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