here am I again with another useful script designed to help you map making ninjas. This time I bring you guys Who THIS (Who ToucHed It Script), a simple, small and light script that allows the player based triggers (buttons and move triggers) to take actions based on the player who used/moved over them (and not only!).
![°](img/star_dark.gif)
It is actually pretty simple to use, you just add a trigger entity on the map and set it to trigger either:
wthisC <insert CS2D console command here>- if you want to execute a CS2D command or/and...
wthisL <insert Lua command here>- if you want to execute a Lua command or/and...
wthisT <insert entity name here>- if you want to trigger an entity with an ID based name
![°](img/star_dark.gif)
Just paste the contents of the zip on your root directory.
![°](img/star_dark.gif)
![•](img/dot.gif)
![•](img/dot.gif)
![•](img/dot.gif)
\44, and then the script will auto replace it with a comma
![•](img/dot.gif)
![•](img/dot.gif)
![•](img/dot.gif)
![•](img/dot.gif)
So yeah fam, hope this helps u out makin' sum real gangsta maps!
6× editiert, zuletzt 09.07.16 15:12:19
Zugelassen von Sparty
Download
3 kb, 370 Downloads